LightAct Timecode
Last updated
Last updated
Setting up LightAct Timecode allows LightAct to send it's timecode to Unreal.
To do that, create a new Blueprint Class Asset.
Type LightAct into the search box and then select LightActTimeCode as the parent class.
Name the new asset in any way you want, but remember the name as you'll need it in the next step.
To enable LightAct Timecode, open Project settings.
Type Timecode into the search box and then select the asset you created in the previous step in the Timecode Provider dropdown.
To monitor the timecode, you can open Timecode Provider window.
You can do that by going to Window -> Developer Tools -> Timecode Provider.