Setting up the Plugin
Unreal Engine plugin is under intense development, so this page might change in the future. Please contact us at support@lightact.com if you encounter any difficulties.
To set up the plugin there are the following steps you need to do:
place and set up LightAct Runtime actor into the scene.
Create LightActTimeStep asset and set it as a Custom Time Step provider.
Create LightActTimeCode asset and set it as a Timecode provider.
Last updated