# Projection Mapping

## Manual Calibration

Just like in Disguise, you can do manual projector calibration by mapping a Projector to the desired Object in the Viewport and adjusting the Projector's properties until the content perfectly matches the physical object.

<figure><img src="/files/tgutUXAVzlzoS7xKHSIL" alt=""><figcaption></figcaption></figure>

A lot of these functionalities are accessible by double clicking on a projector and opening its *Layout* tab.

## Quick Cal

The equivalent to Disguise's Quick Cal projector calibration, would be the [3D Cal Projector Calibration](/projection-mapping/3d-projection-mapping-workflow/3dcal.md) in LightAct. This feature can be found in the Setup window of any Projector, under the 3D Cal tab.

## OmniCal

Iris in LightAct offers similar functionality to OmniCal in Disguise.


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