Mapping to Outputs
Last updated
Last updated
Open Video output window by going to Window->Video output or by pressing F6 shortcut.
On the left side you should see all 3 video screens you created. In the middle there will be video outputs once you create them and on the right, there is a Warp & Blend section where you can, setup warping and blending if you need it.
Right click on below the Outputs label and select one of the resolutions. Since all 3 video screens should be Full HD, let’s add 3 Full HD outputs.
Now, we just need to map the virtual video screens on the left to the outputs in the middle.
The easiest way to do that is to simply drag off of the arrow icon to the video output of your choice.
However, you can also right click on a video screen on the left and choose which output you’d like to map it to.
Then we need to map the outputs to actual physical outputs on your GPU. You can do that by either left clicking on the settings icon on one of the outputs or right clicking in the light grey area around its thumbnail.
In the menu that appears, click on Map to, then select where you’d like to map this output to.
Good to know: 0,0 usually means top left of your primary screen.
After you’ve done that, all 3 outputs should be mapped to one of the actual displays you have connected to your computer.
The last thing we need to do is to Enable these outputs and you can do that by clicking on the Enable button.
Once you’ve done that a new window will appear for every output, with the content, size and position corresponding to what you’ve set up in previous steps.
Good to know: By default, the Output window will render on Top of the Display. You can disable this feature by selecting the window and pressing Ctrl + T.