Send message
Category: Control
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Category: Control
Last updated
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Send message layer template is designed to allow you to send messages through various sender nodes such as UDP, TCP or OSC.
Device: select the device which you want to use as the receiver of the message.
Type: select the type of the device you selected in the Device variable. It determines whether you are sending UDP, TCP or OSC message.
Frequency: determines the frequency with which the message is sent. Options are:
Run once: this means, the message will be sent once every time the play head enters the layer.
Delay: this means, the message will be sent continuously with a delay as long as the playhead is on the layer.
Delay: if you specified Delay in the Frequency variable, this is where you determine the duration of the delay.
Message: message you'd like to send.
These variables are applicable only if you selected one of the OSC options in the Type variable.
OSC Address: configure OSC address under which the data is going to be sent.
OSC Float: this is the float value you will be sending if you chose OSC Float as the Type of the message
OSC Int: this is the float value you will be sending if you chose OSC Intas the Type of the message
OSC String: this is the float value you will be sending if you chose OSC String as the Type of the message
In the Devices window, create an appropriate Sender device node. Set it up the way you want and check the Send checkbox. For more information you might want to refer to the .