Texture Processing
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Texture processing nodes are used in computer graphics and digital image processing to manipulate and enhance the appearance of textures.
In LightAct there is a wide number of Texture Processing nodes which can be found in the Layer Layouts. To locate them, right-click somewhere in the Layer Layout, and in the Search bar expand Utilities -> Texture Collapsible. There, you will find a list of all the nodes which can be inserted into the Layer.
In this chapter, we will go over some of the most commonly used Texture Processing nodes:
LUTLuma KeyRotate