Texture Perspective Warp node
Last updated
Last updated
For perspective warping, you can use the Texture Perspective Warp node.
As untill now, you can find this node in the Search menu.
Click on the Setup button to open the Perspective warp setup window.
Good to know: You can also control the values of the Texture Perspective Warp node through the input pins. This is ideal in setups, where the project is controlled through DMX.
To apply a perspective warp, select a corner point and drag it to the wanted position.
You can also use the Reset button to restore the previous, unchanged texture.