Layer Connections

Layer connections are a tool to share data and content between Layer variables in different layers. They present a more streamlined way to do that compared to Global variables.

In most cases you will be using Layer connections to pass textures from one layer to another, so let's demonstrate how this can be done.

Example: Scroll texture

Create a:

  1. Video screen in the Viewport

  2. Color grid layer and

  3. above it a Scroll texture layer

Then:

  1. drag from the Video screen to Scroll texture layer.

  2. Alt + drag from Color grid layer to Scroll texture layer

You've just created a layer connection. It copies the Texture variable from Color grid layer to Texture variable to Scroll texture.

Now open Layer connections window. You can find it in the Window top menu. In this window you can see a Table with 2 columns:

  • Source: with 3 sub-columns you set the source variable

  • Destination: with 3 sub-columns you set the destination variable

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Good to know: by Alt-dragging from one layer to another you create a layer connection between 2 layers that copies all Texture variables from the Source layer to all Texture variables of the Destination layer.

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Good to know: to create layer connections of non-texture variables, you need to use Layer connections.

If you want to temporarily disable a Layer connection just click on the eye icon in Layer connections window.

If you want to delete a Layer connection you can do that in Layer connection window or by right clicking on one of the layers and selecting Delete layer connections.

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