# LightAct 4 Docs

## LightAct 4 User Docs

- [LightAct 4 Documentation](https://docs.lightact.com/readme.md): A user guide on LightAct 4
- [Terminology](https://docs.lightact.com/quick-start/terminology.md): A description of some of the most commonly used terms in LightAct
- [User Interface](https://docs.lightact.com/quick-start/user-interface.md)
- [Top Bar](https://docs.lightact.com/quick-start/user-interface/top-bar.md)
- [Viewport Navigation](https://docs.lightact.com/quick-start/user-interface/viewport-navigation.md)
- [Drag & drop](https://docs.lightact.com/quick-start/user-interface/drag-and-drop.md)
- [Quick Tips](https://docs.lightact.com/quick-start/user-interface/quick-tips.md)
- [Shortcuts](https://docs.lightact.com/quick-start/shortcuts.md)
- [Content flow](https://docs.lightact.com/quick-start/overview-of-content-pipeline.md)
- [Asking for support](https://docs.lightact.com/quick-start/asking-for-support.md): How to ask for support so that we can quickly help you
- [General troubleshooting](https://docs.lightact.com/quick-start/general-troubleshooting.md)
- [Switching to LightAct](https://docs.lightact.com/transitioning-to-lightact-from-other-media-servers/switching-to-lightact.md)
- [LightAct for Disguise Operators](https://docs.lightact.com/transitioning-to-lightact-from-other-media-servers/lightact-for-disguise-operators.md)
- [GUI Overview](https://docs.lightact.com/transitioning-to-lightact-from-other-media-servers/lightact-for-disguise-operators/gui-overview.md)
- [Content Sequencing](https://docs.lightact.com/transitioning-to-lightact-from-other-media-servers/lightact-for-disguise-operators/content-sequencing.md)
- [Content Mapping](https://docs.lightact.com/transitioning-to-lightact-from-other-media-servers/lightact-for-disguise-operators/content-mapping.md)
- [Projection Mapping](https://docs.lightact.com/transitioning-to-lightact-from-other-media-servers/lightact-for-disguise-operators/projection-mapping.md)
- [LightAct for Pixera Operators](https://docs.lightact.com/transitioning-to-lightact-from-other-media-servers/lightact-for-pixera-operators.md)
- [Video, images and image sequences](https://docs.lightact.com/assets/video-formats-and-codecs.md)
- [Notch and TouchDesigner](https://docs.lightact.com/assets/playing-notch-blocks.md)
- [Audio files](https://docs.lightact.com/assets/audio-files.md)
- [3D models](https://docs.lightact.com/assets/3d-model.md)
- [UV Mapping of 3D Models](https://docs.lightact.com/assets/3d-model/uv-mapping-of-3d-models.md): UV unwrapping of 3D models can have significant impact on behaviour, possibilities and performance of your LightAct projects.
- [Asset ingestion management](https://docs.lightact.com/assets/asset-ingestion-management.md)
- [Asset versioning](https://docs.lightact.com/assets/asset-versioning.md)
- [Overview](https://docs.lightact.com/timelines/overview.md)
- [Project framerate](https://docs.lightact.com/timelines/project-framerate.md)
- [Sections & Markers](https://docs.lightact.com/timelines/sections.md)
- [Cue List](https://docs.lightact.com/timelines/cue-list.md)
- [Syncing to a timecode](https://docs.lightact.com/timelines/syncing-to-a-timecode.md)
- [Overview](https://docs.lightact.com/layers-and-layouts/overview.md): An overview of Layers, Layer Layouts and Variables
- [Layers](https://docs.lightact.com/layers-and-layouts/layers.md)
- [Stock Layer Templates](https://docs.lightact.com/layers-and-layouts/stock-layer-templates.md)
- [Content Layer Templates](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/content-layer-templates.md)
- [Audio](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/content-layer-templates/audio-template.md): Category: Content
- [Content input](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/content-layer-templates/content-input-template.md): Category: Content
- [Multi-layer](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/content-layer-templates/video.md): Category: Content
- [Notch](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/content-layer-templates/notch-layer-template.md): Category: Content
- [Video](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/content-layer-templates/video-1.md): Category: Content
- [Generative Layer Templates](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates.md)
- [Channel mixer](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/channel-mixer.md): Category: Generative
- [Checkerboard](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/checkerboard.md): Category: Generative
- [Color grid](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/color-grid.md): Category: Generative
- [Gradient](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/gradient.md): Category: Generative
- [Mapping ID](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/mapping-id.md): Category: Generative
- [Render Time](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/render-time.md): Category: Generative
- [Scroll Texture](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/scroll-texture.md): Category: Generative
- [Send Texture](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/send-texture.md): Category: Generative
- [Solid Color](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/solid-color.md): Category: Generative
- [Strobe](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/strobe.md): Category: Generative
- [Text](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/text.md): Category: Generative
- [Texture to Mapping](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/texture-to-mapping.md): Category: Generative
- [Control Layer Templates](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/control-layer-templates.md)
- [Go to Marker](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/control-layer-templates/go-to-marker.md): Category: Control
- [Go to Section](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/control-layer-templates/go-to-section.md): Category: Control
- [Receive message](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/control-layer-templates/receive-message.md): Category: Control
- [Send DMX](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/control-layer-templates/send-dmx.md): Category: Control
- [Send message](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/control-layer-templates/send-message.md): Category: Control
- [Set Fade](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/control-layer-templates/set-fade.md): Category: Control
- [Set Timeline State](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/control-layer-templates/set-timeline-state.md): Category: Control
- [Set Volume](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/control-layer-templates/set-volume.md): Category: Control
- [User Layer Templates](https://docs.lightact.com/layers-and-layouts/user-layer-templates.md)
- [Fast layer workflows](https://docs.lightact.com/layers-and-layouts/fast-layer-workflows.md)
- [Fade in and Fade out](https://docs.lightact.com/layers-and-layouts/fade-in-and-fade-out.md)
- [Cross-fade](https://docs.lightact.com/layers-and-layouts/cross-fade.md)
- [Curve Editor](https://docs.lightact.com/layers-and-layouts/curve-editor.md)
- [Layer Connections](https://docs.lightact.com/layers-and-layouts/layer-connections.md)
- [Layer Layouts](https://docs.lightact.com/layers-and-layouts/layer-layouts.md)
- [Nodes](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes.md)
- [Node Connections](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/node-connections.md)
- [Node Action Flow](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/node-action-flow.md)
- [Order of Node Execution](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/order-of-node-execution.md)
- [Texture Processing](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/texture-processing.md)
- [LUT](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/texture-processing/lut.md)
- [Luma Key](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/texture-processing/luma-key.md)
- [Rotate](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/texture-processing/rotate.md)
- [Computer Vision](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/computer-vision.md)
- [Optical Flow](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/computer-vision/optical-flow.md)
- [Find Blobs](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/computer-vision/find-blobs.md)
- [Mog2 Background Subtraction](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/computer-vision/mog2-background-subtraction.md)
- [Combine](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/computer-vision/combine.md)
- [Convert CV Color](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/computer-vision/convert-cv-color.md)
- [Subtract](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/computer-vision/subtract.md)
- [Variables](https://docs.lightact.com/layers-and-layouts/layer-layouts/variables.md)
- [Layer variables](https://docs.lightact.com/layers-and-layouts/layer-layouts/variables/layer-variables.md)
- [Global variables](https://docs.lightact.com/layers-and-layouts/layer-layouts/variables/global-variables.md)
- [Variable management](https://docs.lightact.com/layers-and-layouts/layer-layouts/variables/variable-management.md)
- [Variable groups](https://docs.lightact.com/layers-and-layouts/layer-layouts/variables/variable-groups.md)
- [Node reference](https://docs.lightact.com/node-reference/node-reference.md)
- [Layout nodes](https://docs.lightact.com/node-reference/layout-nodes.md)
- [Lifeline and actions node category](https://docs.lightact.com/node-reference/layout-nodes/lifeline-and-actions-node-category.md)
- [Tick node](https://docs.lightact.com/node-reference/layout-nodes/lifeline-and-actions-node-category/tick-node.md)
- [Texture generators node category](https://docs.lightact.com/node-reference/layout-nodes/texture-generators-node-category.md)
- [Device nodes](https://docs.lightact.com/node-reference/device-nodes.md)
- [Playing video files](https://docs.lightact.com/video-playback/playing-video-files.md)
- [Frame buffering](https://docs.lightact.com/video-playback/frame-buffering.md)
- [Proxy video files](https://docs.lightact.com/video-playback/proxy-video-files.md)
- [LightAct Hardware video playback performance](https://docs.lightact.com/video-playback/video-playback-performance.md)
- [reActor v3](https://docs.lightact.com/video-playback/video-playback-performance/reactor-v3.md)
- [Double 2](https://docs.lightact.com/video-playback/video-playback-performance/double-2.md)
- [Video playback troubleshooting](https://docs.lightact.com/video-playback/video-playback-troubleshooting.md)
- [Overview](https://docs.lightact.com/real-time-content-playback/notch.md)
- [Notch](https://docs.lightact.com/real-time-content-playback/notch-1.md)
- [TouchDesigner](https://docs.lightact.com/real-time-content-playback/touchdesigner.md)
- [Unreal Engine](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview.md)
- [Required Unreal Engine Plugins](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/required-unreal-engine-plugins.md)
- [Installing LightAct Plugin](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/required-unreal-engine-plugins/installing-lightact-plugin.md)
- [Setting up the Plugin](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/required-unreal-engine-plugins/setting-up-the-plugin.md)
- [LightAct Runtime Actor](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/required-unreal-engine-plugins/setting-up-the-plugin/lightact-runtime-actor.md)
- [LightAct Custom Time Step](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/required-unreal-engine-plugins/setting-up-the-plugin/lightact-custom-time-step.md)
- [LightAct Timecode](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/required-unreal-engine-plugins/setting-up-the-plugin/lightact-timecode.md)
- [UnrealLink](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/unreallink.md)
- [Texture Sharing](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/texture-sharing.md)
- [Thrower2UCam](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/texture-sharing/thrower2ucam.md)
- [Projector2UCam](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/texture-sharing/projector2ucam.md)
- [ViewportUCam](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/texture-sharing/viewportucam.md)
- [Unreal Engine Integration Troubleshooting](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/unreal-engine-integration-troubleshooting.md)
- [Texture Sharing Troubleshooting](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/unreal-engine-integration-troubleshooting/texture-sharing-troubleshooting.md): If you cannot get Texture Sharing to work on your computer, please follow this guide. It will allow give you more details into what might be the problem.
- [Content mapping overview](https://docs.lightact.com/content-mapping/content-mapping-overview.md)
- [Canvas Maps](https://docs.lightact.com/content-mapping/canvas-mapping.md)
- [Throwers](https://docs.lightact.com/content-mapping/throwers.md)
- [Output Setup Overview](https://docs.lightact.com/output-setup/output-setup-overview.md)
- [Output Maps](https://docs.lightact.com/output-setup/output-maps.md)
- [Output management](https://docs.lightact.com/output-setup/output-management.md)
- [EDID Management in LightAct](https://docs.lightact.com/output-setup/output-management/edid-management-in-lightact.md)
- [EDID Management with Nvidia Control Panel](https://docs.lightact.com/output-setup/output-management/edid-management-with-nvidia-control-panel.md)
- [Set up Mosaic](https://docs.lightact.com/output-setup/output-management/set-up-mosaic.md)
- [Modify or Disable Mosaic](https://docs.lightact.com/output-setup/output-management/modify-or-disable-mosaic.md)
- [Multiple GPUs](https://docs.lightact.com/output-setup/output-management/multiple-gpus.md)
- [Primary Display](https://docs.lightact.com/output-setup/output-management/multiple-gpus/primary-display.md)
- [Workflow](https://docs.lightact.com/output-setup/output-management/multiple-gpus/workflow.md)
- [GPU Troubleshooting](https://docs.lightact.com/output-setup/output-management/gpu-management-troubleshooting.md)
- [Projection Mapping](https://docs.lightact.com/projection-mapping/projection-mapping.md)
- [Projection Study](https://docs.lightact.com/projection-mapping/projection-study.md)
- [2D Projection Mapping Workflow](https://docs.lightact.com/projection-mapping/2d-projection-mapping-workflow.md)
- [3D Projection Mapping Workflow](https://docs.lightact.com/projection-mapping/3d-projection-mapping-workflow.md)
- [3DCal](https://docs.lightact.com/projection-mapping/3d-projection-mapping-workflow/3dcal.md)
- [AutoBlend](https://docs.lightact.com/projection-mapping/3d-projection-mapping-workflow/autoblend.md)
- [Iris](https://docs.lightact.com/projection-mapping/iris.md)
- [Setting up Iris Device Node](https://docs.lightact.com/projection-mapping/iris/setting-up-iris-device-node.md): How to set up Iris device node in Devices window
- [Adjusting Focus](https://docs.lightact.com/projection-mapping/iris/adjusting-focus.md)
- [Adding and manually calibrating Iris camera](https://docs.lightact.com/projection-mapping/iris/adding-and-calibrating-iris-camera.md): Adding an Iris camera to the viewport and calibrating it with a manual  approach.
- [Calibrating OptiTrack cameras with active or passive markers](https://docs.lightact.com/projection-mapping/iris/calibrating-optitrack-cameras-with-active-or-passive-markers.md)
- [Calibrating projectors using Iris](https://docs.lightact.com/projection-mapping/iris/calibrating-projectors-using-iris.md)
- [IrisVirtual](https://docs.lightact.com/projection-mapping/iris/irisvirtual.md): Evaluate your planned Iris setup before making the purchase.
- [Iris Troubleshooting](https://docs.lightact.com/projection-mapping/iris/iris-troubleshooting.md)
- [DMX Overview](https://docs.lightact.com/dmx/dmx-overview.md)
- [Sending DMX](https://docs.lightact.com/dmx/dmx-out.md)
- [Fixture Editor](https://docs.lightact.com/dmx/dmx-out/fixture-editor.md)
- [Output to DMX Fixture](https://docs.lightact.com/dmx/dmx-out/output-to-dmx-fixture.md)
- [Set DMX in Layer Layouts](https://docs.lightact.com/dmx/dmx-out/set-dmx-in-layer-layouts.md)
- [DMX by UV](https://docs.lightact.com/dmx/dmx-out/dmx-by-uv.md)
- [Receiving DMX](https://docs.lightact.com/dmx/dmx-in.md)
- [Controlling Layers with DMX](https://docs.lightact.com/dmx/dmx-in/adjust-layer-variables-with-dmx.md)
- [Index manager](https://docs.lightact.com/dmx/dmx-in/index-manager.md)
- [Controlling Timelines with DMX](https://docs.lightact.com/dmx/dmx-in/controlling-timelines-with-dmx.md)
- [Master DMX Control](https://docs.lightact.com/dmx/dmx-in/control-by-dmx.md)
- [Get DMX in Layer Layouts](https://docs.lightact.com/dmx/dmx-in/get-dmx-in-layer-layouts.md)
- [Sending OSC](https://docs.lightact.com/osc-and-midi/sending-osc.md): OSC stands for open sound protocol and is often used in live-event and broadcast industries to transmit various values in high framerates.
- [Receiving OSC](https://docs.lightact.com/osc-and-midi/receiving-osc.md)
- [Controlling Layers with OSC](https://docs.lightact.com/osc-and-midi/receiving-osc/oscin.md)
- [Master control and Cue triggering with OSC](https://docs.lightact.com/osc-and-midi/receiving-osc/master-control-and-cue-triggering-with-osc.md)
- [MIDI](https://docs.lightact.com/osc-and-midi/midi.md)
- [Camera and object tracking](https://docs.lightact.com/integrations/camera-and-object-tracking.md)
- [Tracking Visualizer](https://docs.lightact.com/integrations/camera-and-object-tracking/tracking-visualizer.md)
- [CalTrack](https://docs.lightact.com/integrations/camera-and-object-tracking/caltrack.md)
- [Node-based Tracking Workflows](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows.md)
- [Stype](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows/stype.md)
- [Mo-Sys](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows/mo-sys.md)
- [FreeD](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows/freed.md)
- [Ncam](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows/ncam.md)
- [SPNet](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows/spnet.md)
- [PSN](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows/psn.md)
- [BlackTrax](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows/blacktrax.md)
- [OptiTrack (NatNet)](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows/optitrack.md)
- [Vive](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows/vive.md)
- [Antilatency](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows/antilatency.md)
- [Network](https://docs.lightact.com/integrations/network.md)
- [TCP & UDP](https://docs.lightact.com/integrations/network/tcp-and-udp.md): In this page, we will go through sending and receiving TCP & UDP
- [TUIO](https://docs.lightact.com/integrations/network/tuio.md): TUIO is an OSC-based protocol commonly used to transmit data from touch user interfaces.
- [Audio](https://docs.lightact.com/integrations/audio.md): Audio playback and streaming in LightAct
- [Content IO](https://docs.lightact.com/integrations/content-io.md)
- [Deltacast Setup](https://docs.lightact.com/integrations/content-io/deltacast-setup.md): This page explains how to install DELTACAST drivers, configure the card, and use it in LightAct.
- [Deltacast FLEX Management](https://docs.lightact.com/integrations/content-io/deltacast-setup/flex-management.md)
- [Deltacast FAQ and Troubleshooting](https://docs.lightact.com/integrations/content-io/deltacast-setup/deltacast-faq-and-troubleshooting.md)
- [RealSense](https://docs.lightact.com/integrations/content-io/realsense.md)
- [10-Bit Displays](https://docs.lightact.com/integrations/10-bit-displays.md)
- [LightTrack](https://docs.lightact.com/lighttrack/lighttrack.md)
- [SICK Camera Setup](https://docs.lightact.com/lighttrack/lighttrack/sick-camera-setup.md): This guide explains how to connect and physically install SICK Visionary-T Mini cameras for use with LightTrack.
- [SICK LightTrack Setup](https://docs.lightact.com/lighttrack/lighttrack/sick-lighttrack-setup.md): This guide explains how to configure SICK Visionary-T cameras for LightTrack.
- [LightNet overview](https://docs.lightact.com/lightnet/lightnet-overview.md): LightAct's multi-server functionality
- [LightNet basics](https://docs.lightact.com/lightnet/lightnet-basics.md)
- [Network setup](https://docs.lightact.com/lightnet/network-setup.md)
- [Finding LightAct Machines](https://docs.lightact.com/lightnet/lightnet-clusters.md): Creating and managing LightNet clusters
- [Establish LightNet Cluster](https://docs.lightact.com/lightnet/establish-lightnet-cluster.md)
- [LightSync connection](https://docs.lightact.com/lightnet/lightsync-connection.md)
- [Server workload distribution](https://docs.lightact.com/lightnet/server-workload-distribution.md)
- [Asset management in LightNet](https://docs.lightact.com/lightnet/asset-management-in-lightnet.md)
- [WebUI Setup](https://docs.lightact.com/miscellaneous/webui-setup.md)
- [Launching LightAct with Arguments](https://docs.lightact.com/miscellaneous/launching-lightact-with-arguments.md)
- [Licensing Overview](https://docs.lightact.com/licensing/licensing-overview.md)
- [Adding or updating a License](https://docs.lightact.com/licensing/adding-or-updating-a-license.md)
- [Applying a License](https://docs.lightact.com/licensing/applying-a-license.md)
- [Transferring a License](https://docs.lightact.com/licensing/transferring-a-license.md)
- [Getting your hardware ready to run LightAct](https://docs.lightact.com/preparing-your-hardware-for-lightact/getting-your-hardware-ready-to-run-lightact.md)
- [Setting up your computer](https://docs.lightact.com/preparing-your-hardware-for-lightact/setting-up-your-computer.md)
- [Testing your computer](https://docs.lightact.com/preparing-your-hardware-for-lightact/testing-your-computer.md)
- [Testing video playback](https://docs.lightact.com/preparing-your-hardware-for-lightact/testing-video-playback.md)
- [Troubleshooting LightSync](https://docs.lightact.com/preparing-your-hardware-for-lightact/troubleshooting-lightsync.md): This guide provides a structured approach to troubleshooting sync issues between multiple servers in a LightSync session.
- [DisplayPort - HDMI converters](https://docs.lightact.com/preparing-your-hardware-for-lightact/displayport-hdmi-converters.md): If it is required to convert DisplayPort outputs into HDMI outputs
- [How are Changelogs generated](https://docs.lightact.com/release-changelogs/how-are-changelogs-generated.md)
- [LightAct 4.15.2](https://docs.lightact.com/release-changelogs/lightact-4.15.2.md)
- [LightAct 4.15.1](https://docs.lightact.com/release-changelogs/lightact-4.15.1.md)
- [LightAct 4.15.0](https://docs.lightact.com/release-changelogs/lightact-4.15.0.md)
- [LightAct 4.15.B1](https://docs.lightact.com/release-changelogs/lightact-4.15.b1.md)
- [LightAct 4.14.1](https://docs.lightact.com/release-changelogs/lightact-4.14.1.md)
- [LightAct 4.14.0](https://docs.lightact.com/release-changelogs/lightact-4.14.0.md)
- [LightAct 4.14.RC2](https://docs.lightact.com/release-changelogs/lightact-4.14.rc2.md)
- [LightAct 4.14.RC1](https://docs.lightact.com/release-changelogs/lightact-4.14.rc1.md)
- [LightAct 4.14.B1](https://docs.lightact.com/release-changelogs/lightact-4.14.b1.md)
- [LightAct 4.13.4](https://docs.lightact.com/release-changelogs/lightact-4.13.4.md)
- [LightAct 4.13.3](https://docs.lightact.com/release-changelogs/lightact-4.13.3.md)
- [LightAct 4.13.2](https://docs.lightact.com/release-changelogs/lightact-4.13.2.md)
- [LightAct 4.13.1](https://docs.lightact.com/release-changelogs/lightact-4.13.1.md)
- [LightAct 4.13.0](https://docs.lightact.com/release-changelogs/lightact-4.13.0.md)
- [LightAct 4.13 RC1](https://docs.lightact.com/release-changelogs/lightact-4.13-rc1.md)
- [LightAct 4.13 Beta 2](https://docs.lightact.com/release-changelogs/lightact-4.13.b2.md)
- [LightAct 4.13 Beta 1](https://docs.lightact.com/release-changelogs/lightact-4.13.b1.md)
- [Changelogs before 4.13](https://docs.lightact.com/release-changelogs/changelogs-before-4.13.md)
