# LightAct 4 Docs

## LightAct 4 User Docs

- [LightAct 4 Documentation](https://docs.lightact.com/readme.md): A user guide on LightAct 4
- [Terminology](https://docs.lightact.com/quick-start/terminology.md): A description of some of the most commonly used terms in LightAct
- [User Interface](https://docs.lightact.com/quick-start/user-interface.md)
- [Top Bar](https://docs.lightact.com/quick-start/user-interface/top-bar.md)
- [Viewport Navigation](https://docs.lightact.com/quick-start/user-interface/viewport-navigation.md)
- [Drag & drop](https://docs.lightact.com/quick-start/user-interface/drag-and-drop.md)
- [Quick Tips](https://docs.lightact.com/quick-start/user-interface/quick-tips.md)
- [Shortcuts](https://docs.lightact.com/quick-start/shortcuts.md)
- [Content flow](https://docs.lightact.com/quick-start/overview-of-content-pipeline.md)
- [Asking for support](https://docs.lightact.com/quick-start/asking-for-support.md): How to ask for support so that we can quickly help you
- [General troubleshooting](https://docs.lightact.com/quick-start/general-troubleshooting.md)
- [Switching to LightAct](https://docs.lightact.com/transitioning-to-lightact-from-other-media-servers/switching-to-lightact.md)
- [LightAct for Disguise Operators](https://docs.lightact.com/transitioning-to-lightact-from-other-media-servers/lightact-for-disguise-operators.md)
- [GUI Overview](https://docs.lightact.com/transitioning-to-lightact-from-other-media-servers/lightact-for-disguise-operators/gui-overview.md)
- [Content Sequencing](https://docs.lightact.com/transitioning-to-lightact-from-other-media-servers/lightact-for-disguise-operators/content-sequencing.md)
- [Content Mapping](https://docs.lightact.com/transitioning-to-lightact-from-other-media-servers/lightact-for-disguise-operators/content-mapping.md)
- [Projection Mapping](https://docs.lightact.com/transitioning-to-lightact-from-other-media-servers/lightact-for-disguise-operators/projection-mapping.md)
- [LightAct for Pixera Operators](https://docs.lightact.com/transitioning-to-lightact-from-other-media-servers/lightact-for-pixera-operators.md)
- [Video, images and image sequences](https://docs.lightact.com/assets/video-formats-and-codecs.md)
- [Notch and TouchDesigner](https://docs.lightact.com/assets/playing-notch-blocks.md)
- [Audio files](https://docs.lightact.com/assets/audio-files.md)
- [3D models](https://docs.lightact.com/assets/3d-model.md)
- [UV Mapping of 3D Models](https://docs.lightact.com/assets/3d-model/uv-mapping-of-3d-models.md): UV unwrapping of 3D models can have significant impact on behaviour, possibilities and performance of your LightAct projects.
- [Asset ingestion management](https://docs.lightact.com/assets/asset-ingestion-management.md)
- [Asset versioning](https://docs.lightact.com/assets/asset-versioning.md)
- [Overview](https://docs.lightact.com/timelines/overview.md)
- [Project framerate](https://docs.lightact.com/timelines/project-framerate.md)
- [Sections & Markers](https://docs.lightact.com/timelines/sections.md)
- [Cue List](https://docs.lightact.com/timelines/cue-list.md)
- [Syncing to a timecode](https://docs.lightact.com/timelines/syncing-to-a-timecode.md)
- [Overview](https://docs.lightact.com/layers-and-layouts/overview.md): An overview of Layers, Layer Layouts and Variables
- [Layers](https://docs.lightact.com/layers-and-layouts/layers.md)
- [Stock Layer Templates](https://docs.lightact.com/layers-and-layouts/stock-layer-templates.md)
- [Content Layer Templates](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/content-layer-templates.md)
- [Audio](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/content-layer-templates/audio-template.md): Category: Content
- [Content input](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/content-layer-templates/content-input-template.md): Category: Content
- [Multi-layer](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/content-layer-templates/video.md): Category: Content
- [Notch](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/content-layer-templates/notch-layer-template.md): Category: Content
- [Video](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/content-layer-templates/video-1.md): Category: Content
- [Generative Layer Templates](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates.md)
- [Channel mixer](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/channel-mixer.md): Category: Generative
- [Checkerboard](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/checkerboard.md): Category: Generative
- [Color grid](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/color-grid.md): Category: Generative
- [Gradient](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/gradient.md): Category: Generative
- [Mapping ID](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/mapping-id.md): Category: Generative
- [Render Time](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/render-time.md): Category: Generative
- [Scroll Texture](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/scroll-texture.md): Category: Generative
- [Send Texture](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/send-texture.md): Category: Generative
- [Solid Color](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/solid-color.md): Category: Generative
- [Strobe](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/strobe.md): Category: Generative
- [Text](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/text.md): Category: Generative
- [Texture to Mapping](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/generative-layer-templates/texture-to-mapping.md): Category: Generative
- [Control Layer Templates](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/control-layer-templates.md)
- [Go to Marker](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/control-layer-templates/go-to-marker.md): Category: Control
- [Go to Section](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/control-layer-templates/go-to-section.md): Category: Control
- [Receive message](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/control-layer-templates/receive-message.md): Category: Control
- [Send DMX](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/control-layer-templates/send-dmx.md): Category: Control
- [Send message](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/control-layer-templates/send-message.md): Category: Control
- [Set Fade](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/control-layer-templates/set-fade.md): Category: Control
- [Set Timeline State](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/control-layer-templates/set-timeline-state.md): Category: Control
- [Set Volume](https://docs.lightact.com/layers-and-layouts/stock-layer-templates/control-layer-templates/set-volume.md): Category: Control
- [User Layer Templates](https://docs.lightact.com/layers-and-layouts/user-layer-templates.md)
- [Fast layer workflows](https://docs.lightact.com/layers-and-layouts/fast-layer-workflows.md)
- [Fade in and Fade out](https://docs.lightact.com/layers-and-layouts/fade-in-and-fade-out.md)
- [Cross-fade](https://docs.lightact.com/layers-and-layouts/cross-fade.md)
- [Curve Editor](https://docs.lightact.com/layers-and-layouts/curve-editor.md)
- [Layer Connections](https://docs.lightact.com/layers-and-layouts/layer-connections.md)
- [Layer Layouts](https://docs.lightact.com/layers-and-layouts/layer-layouts.md)
- [Nodes](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes.md)
- [Node Connections](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/node-connections.md)
- [Node Action Flow](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/node-action-flow.md)
- [Order of Node Execution](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/order-of-node-execution.md)
- [Texture Processing](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/texture-processing.md)
- [LUT](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/texture-processing/lut.md)
- [Luma Key](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/texture-processing/luma-key.md)
- [Rotate](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/texture-processing/rotate.md)
- [Computer Vision](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/computer-vision.md)
- [Optical Flow](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/computer-vision/optical-flow.md)
- [Find Blobs](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/computer-vision/find-blobs.md)
- [Mog2 Background Subtraction](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/computer-vision/mog2-background-subtraction.md)
- [Combine](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/computer-vision/combine.md)
- [Convert CV Color](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/computer-vision/convert-cv-color.md)
- [Subtract](https://docs.lightact.com/layers-and-layouts/layer-layouts/nodes/computer-vision/subtract.md)
- [Variables](https://docs.lightact.com/layers-and-layouts/layer-layouts/variables.md)
- [Layer variables](https://docs.lightact.com/layers-and-layouts/layer-layouts/variables/layer-variables.md)
- [Global variables](https://docs.lightact.com/layers-and-layouts/layer-layouts/variables/global-variables.md)
- [Variable management](https://docs.lightact.com/layers-and-layouts/layer-layouts/variables/variable-management.md)
- [Variable groups](https://docs.lightact.com/layers-and-layouts/layer-layouts/variables/variable-groups.md)
- [Node reference](https://docs.lightact.com/node-reference/node-reference.md)
- [Layout nodes](https://docs.lightact.com/node-reference/layout-nodes.md)
- [Lifeline and actions node category](https://docs.lightact.com/node-reference/layout-nodes/lifeline-and-actions-node-category.md)
- [Tick node](https://docs.lightact.com/node-reference/layout-nodes/lifeline-and-actions-node-category/tick-node.md)
- [Texture generators node category](https://docs.lightact.com/node-reference/layout-nodes/texture-generators-node-category.md)
- [Device nodes](https://docs.lightact.com/node-reference/device-nodes.md)
- [Playing video files](https://docs.lightact.com/video-playback/playing-video-files.md)
- [Frame buffering](https://docs.lightact.com/video-playback/frame-buffering.md)
- [Proxy video files](https://docs.lightact.com/video-playback/proxy-video-files.md)
- [LightAct Hardware video playback performance](https://docs.lightact.com/video-playback/video-playback-performance.md)
- [reActor v3](https://docs.lightact.com/video-playback/video-playback-performance/reactor-v3.md)
- [Double 2](https://docs.lightact.com/video-playback/video-playback-performance/double-2.md)
- [Video playback troubleshooting](https://docs.lightact.com/video-playback/video-playback-troubleshooting.md)
- [Overview](https://docs.lightact.com/real-time-content-playback/notch.md)
- [Notch](https://docs.lightact.com/real-time-content-playback/notch-1.md)
- [TouchDesigner](https://docs.lightact.com/real-time-content-playback/touchdesigner.md)
- [Unreal Engine](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview.md)
- [Required Unreal Engine Plugins](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/required-unreal-engine-plugins.md)
- [Installing LightAct Plugin](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/required-unreal-engine-plugins/installing-lightact-plugin.md)
- [Setting up the Plugin](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/required-unreal-engine-plugins/setting-up-the-plugin.md)
- [LightAct Runtime Actor](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/required-unreal-engine-plugins/setting-up-the-plugin/lightact-runtime-actor.md)
- [LightAct Custom Time Step](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/required-unreal-engine-plugins/setting-up-the-plugin/lightact-custom-time-step.md)
- [LightAct Timecode](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/required-unreal-engine-plugins/setting-up-the-plugin/lightact-timecode.md)
- [UnrealLink](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/unreallink.md)
- [Texture Sharing](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/texture-sharing.md)
- [Thrower2UCam](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/texture-sharing/thrower2ucam.md)
- [Projector2UCam](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/texture-sharing/projector2ucam.md)
- [ViewportUCam](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/texture-sharing/viewportucam.md)
- [Unreal Engine Integration Troubleshooting](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/unreal-engine-integration-troubleshooting.md)
- [Texture Sharing Troubleshooting](https://docs.lightact.com/real-time-content-playback/unreal-engine-integration-overview/unreal-engine-integration-troubleshooting/texture-sharing-troubleshooting.md): If you cannot get Texture Sharing to work on your computer, please follow this guide. It will allow give you more details into what might be the problem.
- [Content mapping overview](https://docs.lightact.com/content-mapping/content-mapping-overview.md)
- [Canvas Maps](https://docs.lightact.com/content-mapping/canvas-mapping.md)
- [Throwers](https://docs.lightact.com/content-mapping/throwers.md)
- [Output Setup Overview](https://docs.lightact.com/output-setup/output-setup-overview.md)
- [Output Maps](https://docs.lightact.com/output-setup/output-maps.md)
- [Output management](https://docs.lightact.com/output-setup/output-management.md)
- [EDID Management in LightAct](https://docs.lightact.com/output-setup/output-management/edid-management-in-lightact.md)
- [EDID Management with Nvidia Control Panel](https://docs.lightact.com/output-setup/output-management/edid-management-with-nvidia-control-panel.md)
- [Set up Mosaic](https://docs.lightact.com/output-setup/output-management/set-up-mosaic.md)
- [Modify or Disable Mosaic](https://docs.lightact.com/output-setup/output-management/modify-or-disable-mosaic.md)
- [Multiple GPUs](https://docs.lightact.com/output-setup/output-management/multiple-gpus.md)
- [Primary Display](https://docs.lightact.com/output-setup/output-management/multiple-gpus/primary-display.md)
- [Workflow](https://docs.lightact.com/output-setup/output-management/multiple-gpus/workflow.md)
- [GPU Troubleshooting](https://docs.lightact.com/output-setup/output-management/gpu-management-troubleshooting.md)
- [Projection Mapping](https://docs.lightact.com/projection-mapping/projection-mapping.md)
- [Projection Study](https://docs.lightact.com/projection-mapping/projection-study.md)
- [2D Projection Mapping Workflow](https://docs.lightact.com/projection-mapping/2d-projection-mapping-workflow.md)
- [3D Projection Mapping Workflow](https://docs.lightact.com/projection-mapping/3d-projection-mapping-workflow.md)
- [3DCal](https://docs.lightact.com/projection-mapping/3d-projection-mapping-workflow/3dcal.md)
- [AutoBlend](https://docs.lightact.com/projection-mapping/3d-projection-mapping-workflow/autoblend.md)
- [Iris](https://docs.lightact.com/projection-mapping/iris.md)
- [Setting up Iris Device Node](https://docs.lightact.com/projection-mapping/iris/setting-up-iris-device-node.md): How to set up Iris device node in Devices window
- [Adjusting Focus](https://docs.lightact.com/projection-mapping/iris/adjusting-focus.md)
- [Adding and manually calibrating Iris camera](https://docs.lightact.com/projection-mapping/iris/adding-and-calibrating-iris-camera.md): Adding an Iris camera to the viewport and calibrating it with a manual  approach.
- [Calibrating OptiTrack cameras with active or passive markers](https://docs.lightact.com/projection-mapping/iris/calibrating-optitrack-cameras-with-active-or-passive-markers.md)
- [Calibrating projectors using Iris](https://docs.lightact.com/projection-mapping/iris/calibrating-projectors-using-iris.md)
- [IrisVirtual](https://docs.lightact.com/projection-mapping/iris/irisvirtual.md): Evaluate your planned Iris setup before making the purchase.
- [Iris Troubleshooting](https://docs.lightact.com/projection-mapping/iris/iris-troubleshooting.md)
- [DMX Overview](https://docs.lightact.com/dmx/dmx-overview.md)
- [Sending DMX](https://docs.lightact.com/dmx/dmx-out.md)
- [Fixture Editor](https://docs.lightact.com/dmx/dmx-out/fixture-editor.md)
- [Output to DMX Fixture](https://docs.lightact.com/dmx/dmx-out/output-to-dmx-fixture.md)
- [Set DMX in Layer Layouts](https://docs.lightact.com/dmx/dmx-out/set-dmx-in-layer-layouts.md)
- [DMX by UV](https://docs.lightact.com/dmx/dmx-out/dmx-by-uv.md)
- [Receiving DMX](https://docs.lightact.com/dmx/dmx-in.md)
- [Controlling Layers with DMX](https://docs.lightact.com/dmx/dmx-in/adjust-layer-variables-with-dmx.md)
- [Index manager](https://docs.lightact.com/dmx/dmx-in/index-manager.md)
- [Controlling Timelines with DMX](https://docs.lightact.com/dmx/dmx-in/controlling-timelines-with-dmx.md)
- [Master DMX Control](https://docs.lightact.com/dmx/dmx-in/control-by-dmx.md)
- [Get DMX in Layer Layouts](https://docs.lightact.com/dmx/dmx-in/get-dmx-in-layer-layouts.md)
- [Sending OSC](https://docs.lightact.com/osc-and-midi/sending-osc.md): OSC stands for open sound protocol and is often used in live-event and broadcast industries to transmit various values in high framerates.
- [Receiving OSC](https://docs.lightact.com/osc-and-midi/receiving-osc.md)
- [Controlling Layers with OSC](https://docs.lightact.com/osc-and-midi/receiving-osc/oscin.md)
- [Master control and Cue triggering with OSC](https://docs.lightact.com/osc-and-midi/receiving-osc/master-control-and-cue-triggering-with-osc.md)
- [MIDI](https://docs.lightact.com/osc-and-midi/midi.md)
- [Camera and object tracking](https://docs.lightact.com/integrations/camera-and-object-tracking.md)
- [Tracking Visualizer](https://docs.lightact.com/integrations/camera-and-object-tracking/tracking-visualizer.md)
- [CalTrack](https://docs.lightact.com/integrations/camera-and-object-tracking/caltrack.md)
- [Node-based Tracking Workflows](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows.md)
- [Stype](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows/stype.md)
- [Mo-Sys](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows/mo-sys.md)
- [FreeD](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows/freed.md)
- [Ncam](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows/ncam.md)
- [SPNet](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows/spnet.md)
- [PSN](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows/psn.md)
- [BlackTrax](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows/blacktrax.md)
- [OptiTrack (NatNet)](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows/optitrack.md)
- [Vive](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows/vive.md)
- [Antilatency](https://docs.lightact.com/integrations/camera-and-object-tracking/node-based-tracking-workflows/antilatency.md)
- [Network](https://docs.lightact.com/integrations/network.md)
- [TCP & UDP](https://docs.lightact.com/integrations/network/tcp-and-udp.md): In this page, we will go through sending and receiving TCP & UDP
- [TUIO](https://docs.lightact.com/integrations/network/tuio.md): TUIO is an OSC-based protocol commonly used to transmit data from touch user interfaces.
- [Audio](https://docs.lightact.com/integrations/audio.md): Audio playback and streaming in LightAct
- [Content IO](https://docs.lightact.com/integrations/content-io.md)
- [Deltacast Setup](https://docs.lightact.com/integrations/content-io/deltacast-setup.md): This page explains how to install DELTACAST drivers, configure the card, and use it in LightAct.
- [Deltacast FLEX Management](https://docs.lightact.com/integrations/content-io/deltacast-setup/flex-management.md)
- [Deltacast FAQ and Troubleshooting](https://docs.lightact.com/integrations/content-io/deltacast-setup/deltacast-faq-and-troubleshooting.md)
- [RealSense](https://docs.lightact.com/integrations/content-io/realsense.md)
- [10-Bit Displays](https://docs.lightact.com/integrations/10-bit-displays.md)
- [LightTrack](https://docs.lightact.com/lighttrack/lighttrack.md)
- [SICK Camera Setup](https://docs.lightact.com/lighttrack/lighttrack/sick-camera-setup.md): This guide explains how to connect and physically install SICK Visionary-T Mini cameras for use with LightTrack.
- [SICK LightTrack Setup](https://docs.lightact.com/lighttrack/lighttrack/sick-lighttrack-setup.md): This guide explains how to configure SICK Visionary-T cameras for LightTrack.
- [LightNet overview](https://docs.lightact.com/lightnet/lightnet-overview.md): LightAct's multi-server functionality
- [LightNet basics](https://docs.lightact.com/lightnet/lightnet-basics.md)
- [Network setup](https://docs.lightact.com/lightnet/network-setup.md)
- [Finding LightAct Machines](https://docs.lightact.com/lightnet/lightnet-clusters.md): Creating and managing LightNet clusters
- [Establish LightNet Cluster](https://docs.lightact.com/lightnet/establish-lightnet-cluster.md)
- [LightSync connection](https://docs.lightact.com/lightnet/lightsync-connection.md)
- [Server workload distribution](https://docs.lightact.com/lightnet/server-workload-distribution.md)
- [Asset management in LightNet](https://docs.lightact.com/lightnet/asset-management-in-lightnet.md)
- [WebUI Setup](https://docs.lightact.com/miscellaneous/webui-setup.md)
- [Launching LightAct with Arguments](https://docs.lightact.com/miscellaneous/launching-lightact-with-arguments.md)
- [Licensing Overview](https://docs.lightact.com/licensing/licensing-overview.md)
- [Adding or updating a License](https://docs.lightact.com/licensing/adding-or-updating-a-license.md)
- [Applying a License](https://docs.lightact.com/licensing/applying-a-license.md)
- [Transferring a License](https://docs.lightact.com/licensing/transferring-a-license.md)
- [Getting your hardware ready to run LightAct](https://docs.lightact.com/preparing-your-hardware-for-lightact/getting-your-hardware-ready-to-run-lightact.md)
- [Setting up your computer](https://docs.lightact.com/preparing-your-hardware-for-lightact/setting-up-your-computer.md)
- [Testing your computer](https://docs.lightact.com/preparing-your-hardware-for-lightact/testing-your-computer.md)
- [Testing video playback](https://docs.lightact.com/preparing-your-hardware-for-lightact/testing-video-playback.md)
- [Troubleshooting LightSync](https://docs.lightact.com/preparing-your-hardware-for-lightact/troubleshooting-lightsync.md): This guide provides a structured approach to troubleshooting sync issues between multiple servers in a LightSync session.
- [DisplayPort - HDMI converters](https://docs.lightact.com/preparing-your-hardware-for-lightact/displayport-hdmi-converters.md): If it is required to convert DisplayPort outputs into HDMI outputs
- [How are Changelogs generated](https://docs.lightact.com/release-changelogs/how-are-changelogs-generated.md)
- [LightAct 4.15.1](https://docs.lightact.com/release-changelogs/lightact-4.15.1.md)
- [LightAct 4.15.0](https://docs.lightact.com/release-changelogs/lightact-4.15.0.md)
- [LightAct 4.15.B1](https://docs.lightact.com/release-changelogs/lightact-4.15.b1.md)
- [LightAct 4.14.1](https://docs.lightact.com/release-changelogs/lightact-4.14.1.md)
- [LightAct 4.14.0](https://docs.lightact.com/release-changelogs/lightact-4.14.0.md)
- [LightAct 4.14.RC2](https://docs.lightact.com/release-changelogs/lightact-4.14.rc2.md)
- [LightAct 4.14.RC1](https://docs.lightact.com/release-changelogs/lightact-4.14.rc1.md)
- [LightAct 4.14.B1](https://docs.lightact.com/release-changelogs/lightact-4.14.b1.md)
- [LightAct 4.13.4](https://docs.lightact.com/release-changelogs/lightact-4.13.4.md)
- [LightAct 4.13.3](https://docs.lightact.com/release-changelogs/lightact-4.13.3.md)
- [LightAct 4.13.2](https://docs.lightact.com/release-changelogs/lightact-4.13.2.md)
- [LightAct 4.13.1](https://docs.lightact.com/release-changelogs/lightact-4.13.1.md)
- [LightAct 4.13.0](https://docs.lightact.com/release-changelogs/lightact-4.13.0.md)
- [LightAct 4.13 RC1](https://docs.lightact.com/release-changelogs/lightact-4.13-rc1.md)
- [LightAct 4.13 Beta 2](https://docs.lightact.com/release-changelogs/lightact-4.13.b2.md)
- [LightAct 4.13 Beta 1](https://docs.lightact.com/release-changelogs/lightact-4.13.b1.md)
- [Changelogs before 4.13](https://docs.lightact.com/release-changelogs/changelogs-before-4.13.md)


---

# Agent Instructions
This documentation is published with GitBook. GitBook is the documentation platform designed so that both humans and AI agents can read, navigate, and reason over technical content effectively. Learn more at gitbook.com.

## Querying This Documentation
If you need additional information, you can query the documentation dynamically by asking a question.
Perform an HTTP GET request on a page URL with the `ask` query parameter:
```
GET https://docs.lightact.com/readme.md?ask=<question>
```
The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.
Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
