# Rotate

*Rotate Texture* node allows you to manipulate the orientation of a *Texture* by rotating it with a desired angle around its center.

<div align="left"><figure><img src="/files/ILjAu9wKAv1LTP6JKiDp" alt=""><figcaption></figcaption></figure></div>

## Setup

To use the node, you first have to insert it in the *Layer Layouts*. You can find it in the dedicated *Search bar*, under **Utilities -> Texture** collapsible.

<div align="left"><figure><img src="/files/zNS2L5gflomCtnySojTP" alt=""><figcaption></figcaption></figure></div>

Give the *Texture Rotate* node a *Texture input* and connect it to an active *Lifeline*. As you change the **Angle value** of the *Texture Rotate* node, you will notice the *Texture* changing its default orientation.

<figure><img src="/files/X10jslFlrEjlGKx4bKQg" alt=""><figcaption></figcaption></figure>


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