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Texture Processing

Texture processing nodes are used in computer graphics and digital image processing to manipulate and enhance the appearance of textures.

In LightAct there is a wide number of Texture Processing nodes which can be found in the Layer Layouts. To locate them, right-click somewhere in the Layer Layout, and in the Search bar expand Utilities -> Texture Collapsible. There, you will find a list of all the nodes which can be inserted into the Layer.

In this chapter, we will go over some of the most commonly used Texture Processing nodes:

LUTLuma KeyRotate

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