# Texture Processing

Texture processing nodes are used in computer graphics and digital image processing to manipulate and enhance the appearance of textures.

In LightAct there is a wide number of Texture Processing nodes which can be found in the *Layer Layouts*. To locate them, right-click somewhere in the *Layer Layout*, and in the *Search bar* expand **Utilities -> Texture** Collapsible. There, you will find a list of all the nodes which can be inserted into the *Layer*.

<div align="left"><figure><img src="/files/AQeMwpEUw0ze5LnPOVnG" alt=""><figcaption></figcaption></figure></div>

In this chapter, we will go over some of the most commonly used Texture Processing nodes:

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[LUT](/layers-and-layouts/layer-layouts/nodes/texture-processing/lut.md)
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[Luma Key](/layers-and-layouts/layer-layouts/nodes/texture-processing/luma-key.md)
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[Rotate](/layers-and-layouts/layer-layouts/nodes/texture-processing/rotate.md)
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